"The 35th anniversary of Ruin becomes less a milestone than a framing device, a way to explore how nostalgia can be conjured without the weight of history." - vitaliiD
“Gosh, can you believe it? It's already the 35th anniversary of Ruin! It came out before I was born, but even I'm feeling the passage of time with this one.” - Oisin Kuhnke
"RUIN is a ZX Spectrum-esque interactive fiction meets point-and-click game, but with all the trappings of a fantasy RPG; a modern day re-release of a game that never existed in the first place."
"As a celebration of the 35th anniversary of the original release, we've faithfully recreated the Original RUIN so you can experience the experience on Your Device, Your Way..." - Yuta Tanaka
"An interactive fiction project lurking in the files of an old video game. Often cryptic, bordering on incomprehensible, while featuring incredible visuals and soundtrack."
“The plot of this game is not going to make a lick of goddamn sense to anyone who isn’t it’s creator… but that doesn’t make it any less interesting.” Bare Metal Bryan